It’s all a game

Listening to a podcast with former Google exec Mo Gawdat yesterday he talked about playing video games with his son.

As a novice playing Halo, Gawdat would try to avoid challenges and danger in order to get to the end of each level as quickly and easily as possible. His son, an experienced gamer, asked what on earth he was doing. The fun of games like Halo is to explore everything and develop skills. If your character gets hurt or damaged by the challenges you pick yourself up, have another go, and have developed knowledge or skill in the process.

As Gowratt points out this is just like life. Why rush to the end avoiding interesting experiences on the way? Why not relish all of the available experiences, even the painful or challenging ones?